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Little Camera Preview for Godot 4
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Devlog
Size and scale related fixes
February 03, 2024
by
anthonyec
I noticed in a few videos and screenshots from other people that UI looked weird, but I thought they had just zoomed in or something. Turns out the UI was super chunky on 1x displays. Admire the chonk...
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Little update to sync additional settings
January 17, 2024
by
anthonyec
Someone on Reddit reminded me that near and far plane settings exist. I totally forgot to sync those with the preview, so I’ve added that now. I’ve also added support for environment and attribute...
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Initial release!
January 14, 2024
by
anthonyec
I’ve been prototyping a game with lots of cameras (think Resident Evil 1), and so needed a quick way to see their viewports without having to click a bunch of times. There’s no config, just instal...
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